![]() I think the coolest news this year was reading that UE5's matrix demo has been shown on the next system's hardware, and I hope by the time the next system is released the above improvements will be there. Moreover, the focus on having desktop renderer on mobile devices, aka general parity between all platforms/devices is going to be very beneficial too I imagine Desktop rendering on mobile devices Unless there are updates or patches made over time to solve that, on the other hand they'll likely do a specific optimisation pass for the platform itself, but this time the hardware is there to make it more feasible to run at a stable framerate (hopefully).įrom UE5's forward-looking roadmap, there are still a bunch of optimizations being done (especially Renderer Parallelization as UE5 is bound by ST looking at the titles released now). Generally, I think problematic UE5 titles that perform poorly on consoles and PC hardware, won't have a different story on the next system. Most of the interesting news for me was in the latter half of 2023, or at least that's when I started tracking this thread ^^. I guess it's been an interesting 2023, I guess the year can be concluded with TGA being the last big event. ![]()
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